diff --git a/package-lock.json b/package-lock.json index 125454b..d4225d3 100644 --- a/package-lock.json +++ b/package-lock.json @@ -17988,11 +17988,6 @@ "lodash.uniq": "^4.5.0" } }, - "caniuse-lite": { - "version": "1.0.30001328", - "resolved": "https://registry.npmjs.org/caniuse-lite/-/caniuse-lite-1.0.30001328.tgz", - "integrity": "sha512-Ue55jHkR/s4r00FLNiX+hGMMuwml/QGqqzVeMQ5thUewznU2EdULFvI3JR7JJid6OrjJNfFvHY2G2dIjmRaDDQ==" - }, "case-sensitive-paths-webpack-plugin": { "version": "2.4.0", "resolved": "https://registry.npmjs.org/case-sensitive-paths-webpack-plugin/-/case-sensitive-paths-webpack-plugin-2.4.0.tgz", @@ -25204,4 +25199,4 @@ "integrity": "sha512-rVksvsnNCdJ/ohGc6xgPwyN8eheCxsiLM8mxuE/t/mOVqJewPuO1miLpTHQiRgTKCLexL4MeAFVagts7HmNZ2Q==" } } -} +} \ No newline at end of file diff --git a/public/404.md b/public/404.md deleted file mode 100644 index 6455a78..0000000 --- a/public/404.md +++ /dev/null @@ -1,3 +0,0 @@ ---- -permalink: /404.html ---- \ No newline at end of file diff --git a/src/App.js b/src/App.js index 2794513..2b66e72 100644 --- a/src/App.js +++ b/src/App.js @@ -39,8 +39,8 @@ function App() { }> }> }> - } /> - } /> + } /> + {/* } /> */}
diff --git a/src/componets/Idler.js b/src/componets/Idler.js index 0536793..e35f072 100644 --- a/src/componets/Idler.js +++ b/src/componets/Idler.js @@ -3,8 +3,8 @@ import React from "react"; const balls = []; const density = 0.00005; -const screenWidth = window.innerWidth; -const screenHeight = window.innerHeight; +const screenWidth = window.innerWidth + 100; +const screenHeight = window.innerHeight + 100; export default class Idler extends React.Component { setup = (p5, parentRef) => { @@ -39,11 +39,11 @@ export default class Idler extends React.Component { for (let j = i + 1; j < balls.length; j++) { let distance = p5.dist(balls[i].x, balls[i].y, balls[j].x, balls[j].y); if (distance < 100){ - p5.stroke(200); + p5.stroke(150); p5.line(balls[i].x, balls[i].y, balls[j].x, balls[j].y); } - if (distance < 125) { - p5.stroke(75); + else if (distance < 150) { + p5.stroke(100); let chance = 0.3 ** (((p5.random(0.2) + 0.8) * distance) / 150); if (chance < 0.5) { p5.stroke(50);